Defines the interactions with this entity for healing it.
Readonly
Returns whether the component is valid. A component is considered valid if its owner is valid, in addition to any addition to any additional validation required by the component.
Identifier of the component.
The entity that owns this component. The entity will be undefined if it has been removed.
This property can throw when used.
InvalidEntityError
Determines if an item can be used regardless of the entity being at full health.
Static
Entity that this component is associated with.
A set of items that can specifically heal this entity.
This function can throw errors.
Defines the interactions with this entity for healing it.